the most inspired way of bringing your thoughts and dreams to life
Meet ... Garry Brown
his Fantabulous won an International Standard,
Best British, Best Animation and Best Youth Awards at BIAFF 2007
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Fantabulous was my first 3D animation. I had completed
previous animations in more traditional styles and had studied 3D techniques
but had never put 3D into practice on a large scale.
Fantabulous was a huge learning experience for me as an animator
/ storyteller. On the one hand Fantabulous was a technical
experiment in 3D animation but on the other hand it was simply the medium
for telling a story I had always wanted to tell.
The idea and storyline came very easily to me because it was mostly taken
from real world experience. I grew up with a colossal Fords car factory
practically at the end of my garden that pumped out gallons of smoke every
day without fail. This was also the view I had from my bedroom window. |
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Over the years giant wind turbines appeared. These could
be seen from miles around. I'm sure they were there for an environmental
reason but to me they were there simply to blow all the toxic smoke back
towards my house should it dare float away! Year after year the area became
more and more run down and the people just stopped caring for where they
lived. This was the motivation for where my story takes place. The opening
scene of Fantabulous depicts a walk home to my old house. |
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But what about the boy's world? Well, I created that too
kinda.
At one end of my bed I had the view of the factory and at the other end I
had a big bare wall. This wall became my canvas and for two years I spent
a couple of hours almost every night painting what I wished was outside my
window. All these things were the inspiration for
Fantabulous.
When it comes to animation as a medium of filmmaking many people think of
it as the slowest and hardest kind. As an animator I totally agree! Many
people assume that with 3D imagery you simply push a few buttons and the
computer does all the hard work for you - this is a very ill-informed view!
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I spent 9 months and what felt like the longest wettest winter ever stuck
in front of a computer on my own. I had very little contact with the outside
world apart from my mum throwing food at me three times a day. It was a lonely
existence. At one point I think I kept the same pair of pants on for two
weeks!
Animation is tedious, annoying and infuriating! But I love every minute of
it because frame by frame I can see my imagination slowly brought to life
on the screen in front of me. |
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To me animation is the purest way of realising a concept and the most
inspired way of bringing your thoughts and dreams to life. Live action filmmaking
does this too but animation does it in an extraordinary and different way.
With live action filmmaking a majority of what you see on the screen (with
a few exceptions) already physically exists in this world. If you want to
film a tree then you find an already existing tree that comes closest to
how you saw it in your mind's eye. When you want an actor or actress you
find a person who again comes closest to how you pictured your main character
in your mind when you first conceived their existence. |
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This for the most part works out fine. But, unless you already had that
specific actor in mind when you created the character or if for some reason
you have had to substitute one real world location for another, then the
visual outcome will never really match your creative dream when it was at
its purest. All these real-world elements slowly creep into the filmmaking
process and bit by bit adjust what we had originally dreamt up |
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But with animation anything we dream we can make with absolutely no
limitations (apart from technical knowledge - but this can always be learnt).
Every little precise detail can be created exactly how we dreamt it and filmed
from any impossible angle we want to. As long as an animator has the ability
then every inch of his or her idea can be reproduced for the rest of the
world to see exactly how he or she dreamt it. |
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But, these things are not the be all and end all; they are merely
technicalities of picture making. In my opinion even with all the animation
and CGI these days if the film has no heart then all the imagery in the world
cannot save it.
With Fantabulous I owe a huge thank you to Alistair
Primrose who in a very short time masterfully composed the perfect soundtrack
to accompany the animation. The soundtrack was a key element to maintaining
the sad but hopeful mood of the film throughout. |
Since graduating from university I have been trying to get my foot into the
door of the animation world and just like the process of animation this too
is tedious, annoying and infuriating! But I know it will be worth it. The
3D animation I am currently making is an action packed Kaiju E-ga
(Japanese giant monster movie) set amid the beautiful neon lights of
Tokyo.
- Garry Brown
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